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My 11-year-old son used AI to build his own video game — I see it as a creativity boost, not a threat

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An 11-year-old boy with ADHD and dyslexia used Microsoft Copilot to build a video game based on a book he read, completing it in under 8 hours. His mother sees this as a testament to AI enhancing, not replacing, human creativity.

My 11-year-old son used AI to build his own video game — I see it as a creativity boost, not a threat

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The Big Picture
Michele Ragon's 11-year-old son Jacob, who has ADHD, dyslexia, and dysgraphia, used Microsoft Copilot to create a video game inspired by the book 'Mrs. Frisby and the Rats of NIMH.' He spent 1-2 hours daily over four days asking Copilot questions like 'Help me build this game' and iterating on the code. Jacob appreciated that AI never gets frustrated with repeated questions and uses voice mode when typing is difficult. His mother, a LinkedIn employee, believes this exemplifies AI boosting creativity rather than diminishing it, though she worries about his ability to spot inaccuracies. She advocates for schools to teach appropriate AI use, noting its growing prevalence in daily life.
Why It Matters
This story illustrates how AI can empower children with learning differences to create and express themselves in ways traditional coding barriers prevent. As AI tools become more conversational and patient, they lower the entry point for creativity, potentially reshaping how we think about digital literacy and education. The parent's perspective highlights a growing shift: rather than fearing AI as a threat to human ingenuity, families and schools may need to embrace it as a catalyst for new forms of problem-solving and innovation.

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Child in a hoodie uses a laptop on a couch in a living room with a TV.
Child in a hoodie uses a laptop on a couch in a living room with a TV.
Michele Ragon's 11-year-old son, Jacob, is using Copilot to create video games.

Courtesy of Michele Ragon

  • Michele Ragon first used AI with her 11-year-old son to help with school research.
  • She later found him using Copilot to vibecode his own video game based on a book he read in school.
  • She said she thinks this is a perfect example of AI not taking away from human creativity.

This as-told-to essay is based on a conversation with Michele Ragon, a 46-year-old employee communications business partner at LinkedIn, based in the Bay Area. The following has been edited for length and clarity.

My 11-year-old son just finished fifth grade, and earlier this year, he was diagnosed with ADHD, dyslexia, and dysgraphia. He has trouble remembering the order of things and organizing his thoughts.

I got him a new computer for Christmas, which he can use to access Copilot. The first time we used AI together was to help research for a school essay on hurricanes.

The two of us were working with Copilot open on the side of his essay notes. Being able to go back and forth with the AI and ask it questions was eye-opening for him. He was able to get much more context from the research he was doing.

Then, a few weeks later, one night, I came up behind him while he was working on his computer. Until I started asking questions, I had no idea he was building his own video game with AI.

I think for him, the simplicity of using AI is what he loves. He doesn't have to be a coder to be creative in this way. This is a perfect example of AI not taking away from humanity or creativity.

It took my son less than 8 hours total to build a video game with Copilot

There's a gaming platform called Steam where my son sometimes browses to play free game demos. He doesn't have a paid account on the site, but he explores the games on it.

In school, he had read a book called "Mrs. Frisby and the Rats of NIMH," and something about this book caught his attention. It reminded him of a civilization-building game he had seen on Steam that he thought was really cool.

He told me he just started asking Copilot questions like, "Help me build this game. Here's my idea. How could I build this game?" Then the model started walking him through the steps.

When I asked him how long it took to build, he said it was four days of working with Copilot for an hour or two a day until he got a workable version.

He said AI never gets mad at him

One of the best parts of working with AI, he said, is that AI never gets frustrated when he asks a question over again; it just repeats the answer in a different way.

His favorite prompt is asking, "What does this mean?" If he gets an error code he doesn't understand, he'll copy it back into Copilot, and it will walk him through it. If it's still too technical, he'll ask the question again, and it will simplify the response even further. He also uses voice mode to talk to the model when he finds it hard to type out what he wants to ask.

He said the hardest part is that he can get stuck with the same error, and neither he nor the AI can fix it or diagnose the problem. He doesn't have the maturity yet to understand that when that happens, he has to do something different, or prompt it in a different way, or he's going to keep getting the same results.

When somethings not working, if he can, he'll move on or try to work around it. For example, he changed the rats to smiley faces because the game kept crashing.

I have worries about his AI use, but the creative benefits are huge

I think it was a low-risk environment in the specific game that he was building. I wasn't concerned that inappropriate content or responses would come up. Still, I wonder whether he has the ability to spot if something is incorrect, or if AI has given him information that is not right?

I also think about the games he's seeing online on this gaming platform that anyone can post to.

We like to let our kids explore on their own and then show us what they're learning, but as a parent, have I put the proper parental controls on what my son's seeing and what he's able to build online?

However, building a game was entirely my son's idea, executed with the help of AI, and he had no other way to do it because he doesn't know how to code. I think, for him, using AI almost amplified his creative juices because there's a positive reward in actually making something he can use and play with.

I think schools should teach kids how to use AI appropriately

I think schools that aren't teaching students how to use AI are doing a huge disservice. I work for a tech company, but I have conversations with friends who don't work in tech, and they are using AI in so many ways, too.

A friend who was job-hunting told me she had Claude help her practice for interviews, and she used it daily in her job search. Even when Googling something, you get an AI-generated response right away.

AI is coming so fast and furious, and I think it's a disservice that we're not teaching kids how to use it in an appropriate way.

I asked my son if there was anything else that he wanted to build, or anything else he's excited about with AI. His face lit up to talk about the next game idea that he has. As a parent, it's amazing to see your kid get that positive reinforcement.

Do you have a story to share about AI and parenting? If so, please reach out to the reporter at aapplegate@businessinsider.com.

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My 11-year-old son used AI to build his own video game — I see it as a creativity boost, not a threat | TechCulture